Glitch/Post-digital

The term ‘post-digital’ was introduced by Kim Cascone in 2000 in the essay The Aesthetics of Failure: “Post-Digital” Tendencies in Contemporary Computer Music. [2] The article links the origins of glitch music to the italian Futurists and later composers such as John Cage and Stravinsky. Arseny Avraamov – Symphony of Sirens – uses city sounds… Continue reading Glitch/Post-digital

Collective Foley Session

In an effort to find ways of working collaboratively we booked a foley session before the spring holidays. This would give us plenty of material to play with over the holiday and hopefully cover most of the sound effects we might need. Using a shotgun microphone, we focused on collision sounds, wood on wood, metal,… Continue reading Collective Foley Session

A Cyborg Manifesto, Donna Haraway

Source: https://warwick.ac.uk/fac/arts/english/currentstudents/undergraduate/modules/fictionnownarrativemediaandtheoryinthe21stcentury/manifestly_haraway_—-a_cyborg_manifesto_science_technology_and_socialist-feminism_in_the….pdf ‘The silicon chip is a surface for writing; it is etched in molecular scales disturbed only by atomic noise, the ultimate interference for nuclear scores.’ (11) Miniaturization has turned out to be about power; small is not so much beautiful aspreeminently dangerous, as in cruise missiles. Our best machines are made of sunshine.… Continue reading A Cyborg Manifesto, Donna Haraway

Essay Outline

Should I stick with the voice? What is it that I’m trying to say about the voice? What case study can I use? How can I relate it to current issues? Or current interests? How would I make use of it in my practice? Affections volatiles – is what my next project is gonna be… Continue reading Essay Outline

Spirit of Place

Spirit of Place and Sense of Place in Virtual Realities Edward Relph ‘a mutual interaction is at work between what might be called ‘real’ place and virtual places’ ‘The depth of the meanings that places have for us are informed both by the qualities of theirsettings, which I will refer to as spirit or identity… Continue reading Spirit of Place

Plan – First Group Crits

My assigned responsibility is atmospheric sound and sound effects. For the presentation due on Monday, I will be focusing on the main hub (bedroom) and the computer digital room. Things to record: Bedroom: -footsteps? -window -computer fan Computer Room: -static electricity sounds; -explore with soma ether; -synthesized clicks and glitches; Conceptually: -have organic sounds in… Continue reading Plan – First Group Crits

First VR Impressions

VR is a novelty to me. It has never piqued my interest. I am not a massive video game player either (as they seem to have commonalities). Ben offered to bring in his headset for us to try. We played a few of his games and talked about our thoughts on them. I was impressed… Continue reading First VR Impressions

Brainstorming

The concept we arrived to is Surrealism. Ben suggested that we use it not only as an aesthetic, but as a concept in itself. Arriving at a concept proved pretty difficult during our first meetings. We all seemed to be in different places and have different expectations of what a VR experience could be. In… Continue reading Brainstorming

Outernet

The work we were asked to see was Augustin Vidal Saavedra: The Summer Palace. It is described as a ‘unique and uplifting experience’. It features a series of Renaissance paintings. The music was of the same aesthetic. This seems to be a theme with large scale immersive galleries. Reiterating established past art periods with added… Continue reading Outernet